Difference between revisions of "User talk:DGrewal"
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== Block == | == Block == | ||
− | A block is the path traveled by a bus from pull-out (usually a garage, yard, or depot) to pull-in (usually a garage, yard, or depot). Each block can only have one bus. | + | A block is the path traveled by a bus from pull-out (usually from a garage, yard, or depot) to pull-in (usually into a garage, yard, or depot). Each block can only have one bus. |
+ | |||
+ | Hierarchy: '''''Block''''' > Route > Trip > Run > Stop | ||
== Route == | == Route == | ||
A route is a defined path taken by a bus with a designated start point (stop, node) and a designated end point (stop, node). | A route is a defined path taken by a bus with a designated start point (stop, node) and a designated end point (stop, node). | ||
+ | |||
+ | Hierarchy: Block > '''''Route''''' > Trip > Run > Stop | ||
+ | |||
+ | == Trip == | ||
+ | |||
+ | A trip is a unidirectional path of travel on a route. | ||
+ | |||
+ | Hierarchy: Block > Route > '''''Trip''''' > Run > Stop | ||
+ | |||
+ | == Run == | ||
+ | |||
+ | A run is an atomic piece of work performed by a driver. Only one driver can be assigned to a run. | ||
+ | |||
+ | Hierarchy: Block > Route > Trip > '''''Run''''' > Stop | ||
+ | |||
+ | == Stop == | ||
+ | |||
+ | A stop is a dedicated physical location along a block, route, trip, or run. | ||
+ | |||
+ | Hierarchy: Block > Route > Trip > Run > '''''Stop''''' | ||
+ | |||
+ | == Node == | ||
+ | |||
+ | A node is a dedicated point along a block, route, trip, or run. Although a node can be a stop, not all nodes are necessarily stops. |
Latest revision as of 21:44, 31 October 2019
Block
A block is the path traveled by a bus from pull-out (usually from a garage, yard, or depot) to pull-in (usually into a garage, yard, or depot). Each block can only have one bus.
Hierarchy: Block > Route > Trip > Run > Stop
Route
A route is a defined path taken by a bus with a designated start point (stop, node) and a designated end point (stop, node).
Hierarchy: Block > Route > Trip > Run > Stop
Trip
A trip is a unidirectional path of travel on a route.
Hierarchy: Block > Route > Trip > Run > Stop
Run
A run is an atomic piece of work performed by a driver. Only one driver can be assigned to a run.
Hierarchy: Block > Route > Trip > Run > Stop
Stop
A stop is a dedicated physical location along a block, route, trip, or run.
Hierarchy: Block > Route > Trip > Run > Stop
Node
A node is a dedicated point along a block, route, trip, or run. Although a node can be a stop, not all nodes are necessarily stops.